We had the opportunity from Sega to check out the Crazy Taxi: World Tour Closed Network Test over the weekend. There’s a lot of fun to compete than originally anticipated.

Come Out Swinging

Crazy Taxi: World Tour - Screenshot

The short timed testing that occurred over the weekend of September 11th gave a small dose of its multiplayer mode. Limiting to two multiplayer modes, two maps, six vehicles, four drivers, and some customization you can add to your vehicle.

The overall gameplay does feel like the classic arcade-style game where players complete delivery missions within a time limit. While there wasn’t any solo play, playing against others did add a lot of fun to its multiplayer modes.

One of the multiplayer modes, Cops ‘n’ Cabbies, takes the same concept of cops and robbers, where players can choose to be the cab drivers or the cops. Only two players can be cops; the others are the cab drivers. As a cab driver, drive to designated areas to pick up luggage or passengers, depending on the rule setup. The goal is to deliver them to highlighted areas before the cops throw you into jail. If the cops smash into your car and the smash meter exceeds the limit, you will be thrown in jail. It’s up to your alleys to break you out by smashing into the boxed jail cell. It’s a team event, so it doesn’t really matter who does the most as long as someone pitches in. Most matches playing as the cabbies proved to be more difficult, as the goal of delivering as much luggage or people felt like a reach before the time limit or before every cabbie was captured. Regardless, there was a lot of high-octane fun when driving around the streets in a fast-paced environment.

The pickup race is like the classic gameplay in the Crazy Taxi games. Pick up and drop off passengers in a racing game with others. Timing is key, so avoid running over passengers, or you’ll have to wait longer to get to your car. This mode was much more straightforward to learn compared to Cops n’ Cabbies. It’s everyone versus everyone.

Petal to the Metal

Crazy Taxi: World Tour Trailer - Multiplayer Screenshot

When creating or joining a room to play a mode, it took some time to gather enough players, but you can continue with the remaining spots filled by the game’s CPU. With ranked matches, the first rank you work on, you’ll play against the CPU until you achieve the next rank. Once you reach that point, you can start competing against real players. You’ll earn a specific amount of points to climb the ranks based on how well you play. Whether you finish in fourth place or lose in Cops ‘n’ Cabbies after delivering a significant number of items or clients, you will still earn points.

During the beta mode, only two different courses were available to play. Although replaying these courses became dull and visual glitches appeared while loading the game before competitions, the game’s fast-paced action kept things lively, and the music added to the excitement. Reviving the music of The Offspring and Bad Religion was a fantastic choice. I am curious to see what additional punk rock music will be added in the future.

Players can tweak their vehicles’ stats to aid them in their driving. The ability to achieve better turns, increased smashing power, or enhanced speed certainly adds more depth to the arcade-style game. There weren’t many options between characters and a small handful of vehicles to test drive, but for a short timed demo, it was enough to snack on.

A Wild Drive

Whether you wanted to co-op or go race against players, Crazy Taxi: World Tour Closed Network Test showed off a fun set of ways to play this wild taxi service with others. Look forward to what Sega has in store for this competitive title.

Crazy Taxi: World Tour is set to launch for the Nintendo Switch 2, PlayStation 5, Xbox Series X/S, and PC in 2027. Fans can visit the game’s official website for additional information and purchasing options. We appreciate Sega for giving us the opportunity to test out the multiplayer closed network test over the weekend.

About Seth Hay - Editor-in-chief / Webmaster

When Seth is not designing or developing, he spends time with his family and his occasional dose of anime, sports and video games.

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